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AI Insights · Timothy · July 2022

Top 5 Slime Games Performance in New Zealand - Q2 2022

Explore the performance of the top 5 slime games on a unified platform in New Zealand during Q2 2022, based on data from Sensor Tower.

Top 5 Slime Games Performance in New Zealand - Q2 2022

In the second quarter of 2022, the top 5 slime games in New Zealand showed varying performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.

Super Slime Simulator: DIY Art from Dramaton experienced fluctuating trends in weekly revenue, peaking at approximately $31 in mid-June. The app saw a steady increase in weekly downloads in April, reaching around 2.1K. However, downloads fluctuated throughout the quarter, ending at 1.4K in the last week of June. Weekly active users also showed an upward trend in April, peaking at 6.2K, but saw a decline in the following months, settling at around 4.3K by the end of June.

Slime Simulator Time: 3D ASMR from Questzy had no reported revenue during Q2. The app's weekly downloads saw a significant spike from late May, reaching approximately 333 by the end of May and maintaining a stable range of 158 to 273 downloads per week in June. Active users followed a similar trend, peaking at around 766 in late May and stabilizing at around 640 by the end of June.

Slime ASMR Simulator DIY Slime from Jamcoco did not report any revenue for the quarter. Weekly downloads remained relatively stable, fluctuating between 76 and 130 downloads. Active users showed a slight decline from 81 in early April to 64 by the end of June.

Virtual Slime by Cider Software LLC had minimal revenue, peaking at $7 in the last week of June. Weekly downloads fluctuated, with notable spikes in early June, reaching up to 120 downloads. Active users saw a dip in May but recovered in June, peaking at around 208 before settling at 166 by the end of the quarter.

Lastly, Fluid - Trippy Stress Reliever from DoGreat Technologies had sporadic revenue, with a peak of $94 in mid-April. Weekly downloads fluctuated, peaking at 92 in mid-April and maintaining a range of 48 to 89 throughout the quarter. Active users showed a slight decline from 299 in early April to 198 by the end of June.

These insights reflect the diverse performance of slime games in New Zealand during Q2 2022. For more detailed data and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022